summaryrefslogtreecommitdiff
path: root/Pathfinding Visualizer/Assets/CodeMonkey/MonoBehaviours/CameraFollowSetup.cs
diff options
context:
space:
mode:
authorSimon O'Shea <osheas1@wit.edu>2023-07-31 18:45:01 -0400
committerSimon O'Shea <osheas1@wit.edu>2023-07-31 18:45:01 -0400
commit5f9e8f979deb94e9219113ed09b49142c040cb57 (patch)
treea67bd606205f7fb28e48d351028b3478bc49145b /Pathfinding Visualizer/Assets/CodeMonkey/MonoBehaviours/CameraFollowSetup.cs
parent4699ce72871eaa6ee27c01971383b9d1fced1946 (diff)
import successful, grid has visuals
cell values and grid lines are displayed. no interaction available yet.
Diffstat (limited to 'Pathfinding Visualizer/Assets/CodeMonkey/MonoBehaviours/CameraFollowSetup.cs')
-rw-r--r--Pathfinding Visualizer/Assets/CodeMonkey/MonoBehaviours/CameraFollowSetup.cs37
1 files changed, 37 insertions, 0 deletions
diff --git a/Pathfinding Visualizer/Assets/CodeMonkey/MonoBehaviours/CameraFollowSetup.cs b/Pathfinding Visualizer/Assets/CodeMonkey/MonoBehaviours/CameraFollowSetup.cs
new file mode 100644
index 0000000..e7b1636
--- /dev/null
+++ b/Pathfinding Visualizer/Assets/CodeMonkey/MonoBehaviours/CameraFollowSetup.cs
@@ -0,0 +1,37 @@
+/*
+ ------------------- Code Monkey -------------------
+
+ Thank you for downloading the Code Monkey Utilities
+ I hope you find them useful in your projects
+ If you have any questions use the contact form
+ Cheers!
+
+ unitycodemonkey.com
+ --------------------------------------------------
+ */
+
+using System.Collections.Generic;
+using UnityEngine;
+
+namespace CodeMonkey.MonoBehaviours {
+
+ /*
+ * Easy set up for CameraFollow, it will follow the transform with zoom
+ * */
+ public class CameraFollowSetup : MonoBehaviour {
+
+ [SerializeField] private CameraFollow cameraFollow = null;
+ [SerializeField] private Transform followTransform = null;
+ [SerializeField] private float zoom = 50f;
+
+ private void Start() {
+ if (followTransform == null) {
+ Debug.LogError("followTransform is null! Intended?");
+ cameraFollow.Setup(() => Vector3.zero, () => zoom, true, true);
+ } else {
+ cameraFollow.Setup(() => followTransform.position, () => zoom, true, true);
+ }
+ }
+ }
+
+} \ No newline at end of file