summaryrefslogtreecommitdiff
path: root/Pathfinding Visualizer/Assets/Scenes/Testing.unity
diff options
context:
space:
mode:
authordereelatwit <54997325+dereelatwit@users.noreply.github.com>2023-08-08 18:07:27 -0400
committerdereelatwit <54997325+dereelatwit@users.noreply.github.com>2023-08-08 18:07:27 -0400
commitfbcc61da6886c9bb5294ebb077f903e2490eecb5 (patch)
treea8624d0039852bf2933cb37997fe675b08dba932 /Pathfinding Visualizer/Assets/Scenes/Testing.unity
parent96a90a647dd33aa5ab40ff0b887df63cb1c27e66 (diff)
Added algorithm integer selection & additional UI corrections
Diffstat (limited to 'Pathfinding Visualizer/Assets/Scenes/Testing.unity')
-rw-r--r--Pathfinding Visualizer/Assets/Scenes/Testing.unity447
1 files changed, 443 insertions, 4 deletions
diff --git a/Pathfinding Visualizer/Assets/Scenes/Testing.unity b/Pathfinding Visualizer/Assets/Scenes/Testing.unity
index 144deae..519e1a3 100644
--- a/Pathfinding Visualizer/Assets/Scenes/Testing.unity
+++ b/Pathfinding Visualizer/Assets/Scenes/Testing.unity
@@ -207,7 +207,19 @@ MonoBehaviour:
m_Group: {fileID: 175665621}
onValueChanged:
m_PersistentCalls:
- m_Calls: []
+ m_Calls:
+ - m_Target: {fileID: 246942501}
+ m_TargetAssemblyTypeName: nMain, Assembly-CSharp
+ m_MethodName: AstarToggle
+ m_Mode: 0
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument:
+ m_BoolArgument: 0
+ m_CallState: 2
m_IsOn: 1
--- !u!1 &124050057
GameObject:
@@ -314,7 +326,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 2fafe2cfe61f6974895a912c3755e8f1, type: 3}
m_Name:
m_EditorClassIdentifier:
- m_AllowSwitchOff: 1
+ m_AllowSwitchOff: 0
--- !u!4 &175665622
Transform:
m_ObjectHideFlags: 0
@@ -588,6 +600,84 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
cellMesh: {fileID: 885170986}
+ agent: {x: 0, y: 0}
+ obstacles: []
+ samples: []
+--- !u!1 &368052877
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 368052878}
+ - component: {fileID: 368052880}
+ - component: {fileID: 368052879}
+ m_Layer: 5
+ m_Name: Handle
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &368052878
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 368052877}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 2069650738}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 0}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 20, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!114 &368052879
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 368052877}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+ m_PixelsPerUnitMultiplier: 1
+--- !u!222 &368052880
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 368052877}
+ m_CullTransparentMesh: 1
--- !u!1 &392904971
GameObject:
m_ObjectHideFlags: 0
@@ -893,7 +983,19 @@ MonoBehaviour:
m_Group: {fileID: 175665621}
onValueChanged:
m_PersistentCalls:
- m_Calls: []
+ m_Calls:
+ - m_Target: {fileID: 246942501}
+ m_TargetAssemblyTypeName: nMain, Assembly-CSharp
+ m_MethodName: DFSToggle
+ m_Mode: 0
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument:
+ m_BoolArgument: 0
+ m_CallState: 2
m_IsOn: 0
--- !u!1 &504177782
GameObject:
@@ -1508,7 +1610,19 @@ MonoBehaviour:
m_Group: {fileID: 175665621}
onValueChanged:
m_PersistentCalls:
- m_Calls: []
+ m_Calls:
+ - m_Target: {fileID: 246942501}
+ m_TargetAssemblyTypeName: nMain, Assembly-CSharp
+ m_MethodName: BFSToggle
+ m_Mode: 0
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument:
+ m_BoolArgument: 0
+ m_CallState: 2
m_IsOn: 0
--- !u!1 &874042116
GameObject:
@@ -1778,6 +1892,18 @@ MonoBehaviour:
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
+ - m_Target: {fileID: 246942501}
+ m_TargetAssemblyTypeName: nMain, Assembly-CSharp
+ m_MethodName: StartAlgorithm
+ m_Mode: 1
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument:
+ m_BoolArgument: 0
+ m_CallState: 2
--- !u!114 &1119505057
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -2022,6 +2148,96 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1180983250
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1180983251}
+ - component: {fileID: 1180983252}
+ m_Layer: 5
+ m_Name: Speed
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1180983251
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1180983250}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 1606952144}
+ - {fileID: 1249508208}
+ - {fileID: 2069650738}
+ m_Father: {fileID: 1968387423}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 301, y: -178}
+ m_SizeDelta: {x: 160, y: 20}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!114 &1180983252
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1180983250}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_WrapAround: 0
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+ m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
+ m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+ m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_SelectedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_SelectedTrigger: Selected
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 368052879}
+ m_FillRect: {fileID: 2130071965}
+ m_HandleRect: {fileID: 368052878}
+ m_Direction: 1
+ m_MinValue: 0
+ m_MaxValue: 5
+ m_WholeNumbers: 0
+ m_Value: 3
+ m_OnValueChanged:
+ m_PersistentCalls:
+ m_Calls: []
--- !u!1 &1214747637
GameObject:
m_ObjectHideFlags: 0
@@ -2156,6 +2372,42 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1214747637}
m_CullTransparentMesh: 1
+--- !u!1 &1249508207
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1249508208}
+ m_Layer: 5
+ m_Name: Fill Area
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1249508208
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1249508207}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 2130071965}
+ m_Father: {fileID: 1180983251}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0.25}
+ m_AnchorMax: {x: 1, y: 0.75}
+ m_AnchoredPosition: {x: 5, y: 0}
+ m_SizeDelta: {x: -20, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &1441249333
GameObject:
m_ObjectHideFlags: 0
@@ -2431,6 +2683,81 @@ MonoBehaviour:
m_StringArgument: Show
m_BoolArgument: 0
m_CallState: 2
+--- !u!1 &1606952143
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1606952144}
+ - component: {fileID: 1606952146}
+ - component: {fileID: 1606952145}
+ m_Layer: 5
+ m_Name: Background
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1606952144
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1606952143}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 1180983251}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0.25}
+ m_AnchorMax: {x: 1, y: 0.75}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!114 &1606952145
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1606952143}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+ m_PixelsPerUnitMultiplier: 1
+--- !u!222 &1606952146
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1606952143}
+ m_CullTransparentMesh: 1
--- !u!1 &1968387419
GameObject:
m_ObjectHideFlags: 0
@@ -2530,6 +2857,7 @@ RectTransform:
- {fileID: 2091057173}
- {fileID: 408861379}
- {fileID: 175665622}
+ - {fileID: 1180983251}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
@@ -2746,6 +3074,42 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2057092154}
m_CullTransparentMesh: 1
+--- !u!1 &2069650737
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2069650738}
+ m_Layer: 5
+ m_Name: Handle Slide Area
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &2069650738
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2069650737}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 368052878}
+ m_Father: {fileID: 1180983251}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: -20, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &2091057172
GameObject:
m_ObjectHideFlags: 0
@@ -3006,6 +3370,81 @@ MonoBehaviour:
_compressClip: {fileID: 8300000, guid: da50785b5dbcab544815db0295e83b30, type: 3}
_uncompressClip: {fileID: 8300000, guid: bd4c3c6a5e50e144d8ef38bd3e966fdb, type: 3}
_source: {fileID: 2091057175}
+--- !u!1 &2130071964
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2130071965}
+ - component: {fileID: 2130071967}
+ - component: {fileID: 2130071966}
+ m_Layer: 5
+ m_Name: Fill
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &2130071965
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2130071964}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 1249508208}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 0}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 10, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!114 &2130071966
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2130071964}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+ m_PixelsPerUnitMultiplier: 1
+--- !u!222 &2130071967
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2130071964}
+ m_CullTransparentMesh: 1
--- !u!1660057539 &9223372036854775807
SceneRoots:
m_ObjectHideFlags: 0