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authorSimon O'Shea <osheas1@wit.edu>2023-08-09 12:14:10 -0400
committerSimon O'Shea <osheas1@wit.edu>2023-08-09 12:14:10 -0400
commit53d3bee642da9da745ce6ecf88454240c5576b89 (patch)
treec3fcc8b284c158e01c15047f14ecac21c5cf6f55 /Pathfinding Visualizer/Assets/Scripts/CellMesh.cs
parent3f5e0a28f1347a47c45664561cca6cacbb33dbb8 (diff)
updated algorithms / heuristics
Diffstat (limited to 'Pathfinding Visualizer/Assets/Scripts/CellMesh.cs')
-rw-r--r--Pathfinding Visualizer/Assets/Scripts/CellMesh.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Pathfinding Visualizer/Assets/Scripts/CellMesh.cs b/Pathfinding Visualizer/Assets/Scripts/CellMesh.cs
index aa6acc8..e6802c4 100644
--- a/Pathfinding Visualizer/Assets/Scripts/CellMesh.cs
+++ b/Pathfinding Visualizer/Assets/Scripts/CellMesh.cs
@@ -84,7 +84,7 @@ public class CellMesh : MonoBehaviour
for (int i = 0; i < count; i++)
{
Node n = result.Pop();
- Debug.Log("Agent at: " + n.agent.x + ", " + n.agent.y);
+ //Debug.Log("Agent at: " + n.agent.x + ", " + n.agent.y);
Debug.Log(n.lastMove);
grid.SetValue(n.agent.x, n.agent.y, 3);