diff options
| author | dereelatwit <54997325+dereelatwit@users.noreply.github.com> | 2023-08-03 14:05:08 -0400 |
|---|---|---|
| committer | dereelatwit <54997325+dereelatwit@users.noreply.github.com> | 2023-08-03 14:05:08 -0400 |
| commit | b8aa2e0935f309b112648f0352f35f5f33da946b (patch) | |
| tree | 9121ae1a65e483dddba8367cbbdd4991abfb3e26 /Pathfinding Visualizer/Assets/TextMesh Pro/Examples & Extras/Materials | |
| parent | 374125ba34e0366afb062578906877cfdf229bb9 (diff) | |
started implementing UI
Diffstat (limited to 'Pathfinding Visualizer/Assets/TextMesh Pro/Examples & Extras/Materials')
8 files changed, 556 insertions, 0 deletions
diff --git a/Pathfinding Visualizer/Assets/TextMesh Pro/Examples & Extras/Materials/Crate - Surface Shader Scene.mat b/Pathfinding Visualizer/Assets/TextMesh Pro/Examples & Extras/Materials/Crate - Surface Shader Scene.mat new file mode 100644 index 0000000..330b9fb --- /dev/null +++ b/Pathfinding Visualizer/Assets/TextMesh Pro/Examples & Extras/Materials/Crate - Surface Shader Scene.mat @@ -0,0 +1,84 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Crate - Surface Shader Scene + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: _EMISSION _NORMALMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A + m_LightmapFlags: 1 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 8878a782f4334ecbbcf683b3ac780966, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 602cb87b6a29443b8636370ea0751574, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 0.5 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EmissionScaleUI: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.233 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 1 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 0.712} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} + - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} diff --git a/Pathfinding Visualizer/Assets/TextMesh Pro/Examples & Extras/Materials/Crate - Surface Shader Scene.mat.meta b/Pathfinding Visualizer/Assets/TextMesh Pro/Examples & Extras/Materials/Crate - Surface Shader Scene.mat.meta new file mode 100644 index 0000000..5b4e12d --- /dev/null +++ b/Pathfinding Visualizer/Assets/TextMesh Pro/Examples & Extras/Materials/Crate - Surface Shader Scene.mat.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: e6b9b44320f4448d9d5e0ee634259966 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Pathfinding Visualizer/Assets/TextMesh Pro/Examples & Extras/Materials/Ground - Logo Scene.mat b/Pathfinding Visualizer/Assets/TextMesh Pro/Examples & Extras/Materials/Ground - Logo Scene.mat new file mode 100644 index 0000000..8315530 --- /dev/null +++ b/Pathfinding Visualizer/Assets/TextMesh Pro/Examples & Extras/Materials/Ground - Logo Scene.mat @@ -0,0 +1,207 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Ground - Logo Scene + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: _NORMALMAP + m_LightmapFlags: 5 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + data: + first: + name: _MainTex + second: + m_Texture: {fileID: 2800000, guid: 1cdc5b506b1a4a33a53c30669ced1f51, type: 3} + m_Scale: {x: 20, y: 20} + m_Offset: {x: 0, y: 0} + data: + first: + name: _BumpMap + second: + m_Texture: {fileID: 2800000, guid: 8b8c8a10edf94ddc8cc4cc4fcd5696a9, type: 3} + m_Scale: {x: 30, y: 50} + m_Offset: {x: 0, y: 0} + data: + first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _BorderTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _FillTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + data: + first: + name: _EdgeTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + data: + first: + name: _SrcBlend + second: 1 + data: + first: + name: _DstBlend + second: 0 + data: + first: + name: _Radius + second: 0 + data: + first: + name: _Cutoff + second: .5 + data: + first: + name: _Shininess + second: .220354751 + data: + first: + name: _Parallax + second: .0199999996 + data: + first: + name: _ZWrite + second: 1 + data: + first: + name: _Glossiness + second: .344000012 + data: + first: + name: _BumpScale + second: 1 + data: + first: + name: _OcclusionStrength + second: 1 + data: + first: + name: _DetailNormalMapScale + second: 1 + data: + first: + name: _UVSec + second: 0 + data: + first: + name: _Mode + second: 0 + data: + first: + name: _Metallic + second: 0 + data: + first: + name: _EmissionScaleUI + second: 0 + data: + first: + name: _EdgeSoftness + second: 0 + data: + first: + name: _DiffusePower + second: 1 + data: + first: + name: _Border + second: .0214285739 + data: + first: + name: _Size + second: .100000001 + data: + first: + name: _EdgeWidth + second: 0 + m_Colors: + data: + first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 0} + data: + first: + name: _Color + second: {r: 1, g: 1, b: 1, a: 1} + data: + first: + name: _SpecColor + second: {r: .5, g: .5, b: .5, a: 1} + data: + first: + name: _EmissionColorUI + second: {r: 1, g: 1, b: 1, a: 1} + data: + first: + name: _FaceColor + second: {r: 1, g: 1, b: 1, a: 1} + data: + first: + name: _BorderColor + second: {r: 0, g: 0, b: 0, a: 1} diff --git a/Pathfinding Visualizer/Assets/TextMesh Pro/Examples & Extras/Materials/Ground - Logo Scene.mat.meta b/Pathfinding Visualizer/Assets/TextMesh Pro/Examples & Extras/Materials/Ground - Logo Scene.mat.meta new file mode 100644 index 0000000..c8a274c --- /dev/null +++ b/Pathfinding Visualizer/Assets/TextMesh Pro/Examples & Extras/Materials/Ground - Logo Scene.mat.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: c719e38f25a9480abd2480ab621a2949 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Pathfinding Visualizer/Assets/TextMesh Pro/Examples & Extras/Materials/Ground - Surface Shader Scene.mat b/Pathfinding Visualizer/Assets/TextMesh Pro/Examples & Extras/Materials/Ground - Surface Shader Scene.mat new file mode 100644 index 0000000..79fceba --- /dev/null +++ b/Pathfinding Visualizer/Assets/TextMesh Pro/Examples & Extras/Materials/Ground - Surface Shader Scene.mat @@ -0,0 +1,112 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Ground - Surface Shader Scene + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: _EMISSION + m_LightmapFlags: 1 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BorderTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 2800000, guid: c45cd05946364f32aba704f0853a975b, type: 3} + m_Scale: {x: 10, y: 10} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EdgeTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FillTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 85ac55597b97403c82fc6601a93cf241, type: 3} + m_Scale: {x: 5, y: 5} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _Border: 0.021428574 + - _BumpScale: 0.25 + - _ColorMask: 15 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DiffusePower: 1 + - _DstBlend: 0 + - _EdgeSoftness: 0 + - _EdgeWidth: 0 + - _EmissionScaleUI: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.348 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _Radius: 0 + - _Shininess: 0.24302611 + - _Size: 0.1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + - _Strength: 0.2 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _BorderColor: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 0.8784314} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} + - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} + - _FaceColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} diff --git a/Pathfinding Visualizer/Assets/TextMesh Pro/Examples & Extras/Materials/Ground - Surface Shader Scene.mat.meta b/Pathfinding Visualizer/Assets/TextMesh Pro/Examples & Extras/Materials/Ground - Surface Shader Scene.mat.meta new file mode 100644 index 0000000..73ed8ec --- /dev/null +++ b/Pathfinding Visualizer/Assets/TextMesh Pro/Examples & Extras/Materials/Ground - Surface Shader Scene.mat.meta @@ -0,0 +1,6 @@ +fileFormatVersion: 2 +guid: aadd5a709a48466c887296bb5b1b8110 +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Pathfinding Visualizer/Assets/TextMesh Pro/Examples & Extras/Materials/Small Crate_diffuse.mat b/Pathfinding Visualizer/Assets/TextMesh Pro/Examples & Extras/Materials/Small Crate_diffuse.mat new file mode 100644 index 0000000..e9fafdd --- /dev/null +++ b/Pathfinding Visualizer/Assets/TextMesh Pro/Examples & Extras/Materials/Small Crate_diffuse.mat @@ -0,0 +1,127 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Small Crate_diffuse + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: _EMISSION _NORMALMAP + m_LightmapFlags: 1 + m_CustomRenderQueue: -1 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 2800000, guid: 8878a782f4334ecbbcf683b3ac780966, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 2800000, guid: 602cb87b6a29443b8636370ea0751574, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: _BumpScale + second: 1 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _GlossMapScale + second: 1 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GlossyReflections + second: 1 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SmoothnessTextureChannel + second: 0 + - first: + name: _SpecularHighlights + second: 1 + - first: + name: _SrcBlend + second: 1 + - first: + name: _UVSec + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _Color + second: {r: 1, g: 1, b: 1, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} diff --git a/Pathfinding Visualizer/Assets/TextMesh Pro/Examples & Extras/Materials/Small Crate_diffuse.mat.meta b/Pathfinding Visualizer/Assets/TextMesh Pro/Examples & Extras/Materials/Small Crate_diffuse.mat.meta new file mode 100644 index 0000000..a85f800 --- /dev/null +++ b/Pathfinding Visualizer/Assets/TextMesh Pro/Examples & Extras/Materials/Small Crate_diffuse.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 22262639920f43d6be32430e4e58350d +timeCreated: 1473643741 +licenseType: Pro +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: |
