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| author | dereelatwit <54997325+dereelatwit@users.noreply.github.com> | 2023-08-08 15:30:55 -0400 |
|---|---|---|
| committer | dereelatwit <54997325+dereelatwit@users.noreply.github.com> | 2023-08-08 15:30:55 -0400 |
| commit | aec4fc6d37f7e790c1deef38270caf9d71c236f4 (patch) | |
| tree | efa04460c21af951847373c8c004f40ec7680efe /Pathfinding Visualizer/Assets/UI Elements/UI/Scripts/ClickButton.cs | |
| parent | 3ac2b11494bd372d77465c97dc925ab28d87d8dc (diff) | |
UI components completed
added button functionality and mesh grid to scene
Diffstat (limited to 'Pathfinding Visualizer/Assets/UI Elements/UI/Scripts/ClickButton.cs')
| -rw-r--r-- | Pathfinding Visualizer/Assets/UI Elements/UI/Scripts/ClickButton.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Pathfinding Visualizer/Assets/UI Elements/UI/Scripts/ClickButton.cs b/Pathfinding Visualizer/Assets/UI Elements/UI/Scripts/ClickButton.cs index 5adbdeb..b7ea41f 100644 --- a/Pathfinding Visualizer/Assets/UI Elements/UI/Scripts/ClickButton.cs +++ b/Pathfinding Visualizer/Assets/UI Elements/UI/Scripts/ClickButton.cs @@ -31,7 +31,7 @@ public class ClickButton : MonoBehaviour, IPointerDownHandler, IPointerUpHandler public void IWasClicked() { - Debug.Log("Clicked"); + Debug.Log("Playing Simulation"); } |
