diff options
| author | Simon O'Shea <osheas1@wit.edu> | 2023-07-30 14:38:20 -0400 |
|---|---|---|
| committer | Simon O'Shea <osheas1@wit.edu> | 2023-07-30 14:38:20 -0400 |
| commit | c98ece3c0d9a691430c29c09c97fb9d75561ea44 (patch) | |
| tree | e2468a26e28c02062fa1ee98d24d5c8fb799da72 /Pathfinding Visualizer/ProjectSettings/DynamicsManager.asset | |
| parent | 8b7b130a9f49371bbe79aa49fe78f7435ea761d6 (diff) | |
refreshed the unity project
starting from scratch
Diffstat (limited to 'Pathfinding Visualizer/ProjectSettings/DynamicsManager.asset')
| -rw-r--r-- | Pathfinding Visualizer/ProjectSettings/DynamicsManager.asset | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/Pathfinding Visualizer/ProjectSettings/DynamicsManager.asset b/Pathfinding Visualizer/ProjectSettings/DynamicsManager.asset new file mode 100644 index 0000000..72d1430 --- /dev/null +++ b/Pathfinding Visualizer/ProjectSettings/DynamicsManager.asset @@ -0,0 +1,37 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!55 &1 +PhysicsManager: + m_ObjectHideFlags: 0 + serializedVersion: 13 + m_Gravity: {x: 0, y: -9.81, z: 0} + m_DefaultMaterial: {fileID: 0} + m_BounceThreshold: 2 + m_DefaultMaxDepenetrationVelocity: 10 + m_SleepThreshold: 0.005 + m_DefaultContactOffset: 0.01 + m_DefaultSolverIterations: 6 + m_DefaultSolverVelocityIterations: 1 + m_QueriesHitBackfaces: 0 + m_QueriesHitTriggers: 1 + m_EnableAdaptiveForce: 0 + m_ClothInterCollisionDistance: 0.1 + m_ClothInterCollisionStiffness: 0.2 + m_ContactsGeneration: 1 + m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff + m_AutoSimulation: 1 + m_AutoSyncTransforms: 0 + m_ReuseCollisionCallbacks: 1 + m_ClothInterCollisionSettingsToggle: 0 + m_ClothGravity: {x: 0, y: -9.81, z: 0} + m_ContactPairsMode: 0 + m_BroadphaseType: 0 + m_WorldBounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 250, y: 250, z: 250} + m_WorldSubdivisions: 8 + m_FrictionType: 0 + m_EnableEnhancedDeterminism: 0 + m_EnableUnifiedHeightmaps: 1 + m_SolverType: 0 + m_DefaultMaxAngularSpeed: 50 |
