diff options
Diffstat (limited to 'Pathfinding Visualizer/Assets/Scenes')
| -rw-r--r-- | Pathfinding Visualizer/Assets/Scenes/MainScene.unity (renamed from Pathfinding Visualizer/Assets/Scenes/SampleScene.unity) | 67 | ||||
| -rw-r--r-- | Pathfinding Visualizer/Assets/Scenes/MainScene.unity.meta (renamed from Pathfinding Visualizer/Assets/Scenes/SampleScene.unity.meta) | 0 |
2 files changed, 63 insertions, 4 deletions
diff --git a/Pathfinding Visualizer/Assets/Scenes/SampleScene.unity b/Pathfinding Visualizer/Assets/Scenes/MainScene.unity index 9421266..7870cf0 100644 --- a/Pathfinding Visualizer/Assets/Scenes/SampleScene.unity +++ b/Pathfinding Visualizer/Assets/Scenes/MainScene.unity @@ -104,7 +104,7 @@ NavMeshSettings: serializedVersion: 2 m_ObjectHideFlags: 0 m_BuildSettings: - serializedVersion: 2 + serializedVersion: 3 agentTypeID: 0 agentRadius: 0.5 agentHeight: 2 @@ -117,12 +117,56 @@ NavMeshSettings: cellSize: 0.16666667 manualTileSize: 0 tileSize: 256 - accuratePlacement: 0 + buildHeightMesh: 0 maxJobWorkers: 0 preserveTilesOutsideBounds: 0 debug: m_Flags: 0 m_NavMeshData: {fileID: 0} +--- !u!1 &480666364 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 480666365} + - component: {fileID: 480666366} + m_Layer: 0 + m_Name: Testing + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &480666365 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 480666364} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &480666366 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 480666364} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 8fb3c49ddde2d804487b586bfbf43cc3, type: 3} + m_Name: + m_EditorClassIdentifier: --- !u!1 &519420028 GameObject: m_ObjectHideFlags: 0 @@ -163,9 +207,17 @@ Camera: m_projectionMatrixMode: 1 m_GateFitMode: 2 m_FOVAxisMode: 0 + m_Iso: 200 + m_ShutterSpeed: 0.005 + m_Aperture: 16 + m_FocusDistance: 10 + m_FocalLength: 50 + m_BladeCount: 5 + m_Curvature: {x: 2, y: 11} + m_BarrelClipping: 0.25 + m_Anamorphism: 0 m_SensorSize: {x: 36, y: 24} m_LensShift: {x: 0, y: 0} - m_FocalLength: 50 m_NormalizedViewPortRect: serializedVersion: 2 x: 0 @@ -199,10 +251,17 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 519420028} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -10} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1660057539 &9223372036854775807 +SceneRoots: + m_ObjectHideFlags: 0 + m_Roots: + - {fileID: 519420032} + - {fileID: 480666365} diff --git a/Pathfinding Visualizer/Assets/Scenes/SampleScene.unity.meta b/Pathfinding Visualizer/Assets/Scenes/MainScene.unity.meta index c1e3c88..c1e3c88 100644 --- a/Pathfinding Visualizer/Assets/Scenes/SampleScene.unity.meta +++ b/Pathfinding Visualizer/Assets/Scenes/MainScene.unity.meta |
