diff options
Diffstat (limited to 'Pathfinding Visualizer/Assets/UI Elements/UI')
3 files changed, 46 insertions, 1 deletions
diff --git a/Pathfinding Visualizer/Assets/UI Elements/UI/Scripts/SliderScript.cs b/Pathfinding Visualizer/Assets/UI Elements/UI/Scripts/SliderScript.cs new file mode 100644 index 0000000..e930245 --- /dev/null +++ b/Pathfinding Visualizer/Assets/UI Elements/UI/Scripts/SliderScript.cs @@ -0,0 +1,28 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using TMPro; +using UnityEngine.UI; + +public class SliderScript : MonoBehaviour +{ + + [SerializeField] private Slider _slider; + [SerializeField] private TextMeshProUGUI _sliderText; + + // Start is called before the first frame update + void Start() + { + _slider.onValueChanged.AddListener((v) => + { + _sliderText.text = v.ToString("0.00"); + }); + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/Pathfinding Visualizer/Assets/UI Elements/UI/Scripts/SliderScript.cs.meta b/Pathfinding Visualizer/Assets/UI Elements/UI/Scripts/SliderScript.cs.meta new file mode 100644 index 0000000..e857d64 --- /dev/null +++ b/Pathfinding Visualizer/Assets/UI Elements/UI/Scripts/SliderScript.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 55075ed3d579c274786d0d73ac889061 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Pathfinding Visualizer/Assets/UI Elements/UI/Scripts/nMain.cs b/Pathfinding Visualizer/Assets/UI Elements/UI/Scripts/nMain.cs index 936ce1b..30f3b49 100644 --- a/Pathfinding Visualizer/Assets/UI Elements/UI/Scripts/nMain.cs +++ b/Pathfinding Visualizer/Assets/UI Elements/UI/Scripts/nMain.cs @@ -10,6 +10,8 @@ public class nMain : MonoBehaviour private LogicGrid world; int placementValue; + public float speed = 3.0f; + int algorithm; bool astarSelected; bool bfsSelected; @@ -154,7 +156,11 @@ public class nMain : MonoBehaviour } - + public void AdjustSpeed(float newSpeed) + { + speed = newSpeed; + Debug.Log(speed); + } public void AstarToggle(bool tickOn) { |
