| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-08-03 | removed UI from scene | Simon O'Shea | |
| logan will now work in a separate scene | |||
| 2023-08-03 | fixed merge conflict | Simon O'Shea | |
| (hopefully!) | |||
| 2023-08-03 | testing scene | dereelatwit | |
| 2023-08-03 | started implementing UI | dereelatwit | |
| 2023-08-03 | added placementModes and mesh testing | Simon O'Shea | |
| can place varying values into grid, starting to work on rendering meshes to represent the cells | |||
| 2023-07-31 | basic grid class implemented | Simon O'Shea | |
| can set / un-set values on each cell. concrete foundation implemented | |||
| 2023-07-31 | import successful, grid has visuals | Simon O'Shea | |
| cell values and grid lines are displayed. no interaction available yet. | |||
| 2023-07-31 | no visual but grid made | Simon O'Shea | |
| very primitive. need to import utilities, so im backing up beforehand | |||
| 2023-07-30 | refreshed the unity project | Simon O'Shea | |
| starting from scratch | |||
| 2023-07-30 | nuked | Simon O'Shea | |
| wiping everything to start again | |||
| 2023-07-24 | Implemented mouse to line drawing | dereelatwit | |
| 2023-07-17 | project initialized | Simon O'Shea | |
| 2023-07-17 | Initial commit | Simon O'Shea | |
