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have a single mesh that changes color based on keyboard input. needs to be made for each cell and have color based on cell-value
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logan will now work in a separate scene
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(hopefully!)
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can place varying values into grid, starting to work on rendering meshes to represent the cells
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can set / un-set values on each cell. concrete foundation implemented
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cell values and grid lines are displayed. no interaction available yet.
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very primitive. need to import utilities, so im backing up beforehand
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