| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-08-09 | fixed dfs with string closed list | dereelatwit | |
| 2023-08-09 | updated algorithms / heuristics | Simon O'Shea | |
| 2023-08-09 | added IDS and DFS search | Simon O'Shea | |
| 2023-08-09 | things have been optimized, time for DFS | Simon O'Shea | |
| 2023-08-09 | slight optimization | Simon O'Shea | |
| 2023-08-09 | animation works in logan GUI - terribly inefficient | Simon O'Shea | |
| 2023-08-09 | astar now supports multiple consecutive runs | Simon O'Shea | |
| 2023-08-09 | astar is animated primitively | Simon O'Shea | |
| 2023-08-09 | ASTAR WORKS WITH H0 | Simon O'Shea | |
| AAAAAAAAAAAAAAAAAAAAAJHH | |||
| 2023-08-08 | everything is a mess | Simon O'Shea | |
| 2023-08-08 | astar broken, just like my spirits | Simon O'Shea | |
| 2023-08-08 | still trying to fix astar | Simon O'Shea | |
| 2023-08-08 | broken AStar has been implemented | Simon O'Shea | |
| need to fix sorting problem because the returned order of movements does not make any sense | |||
| 2023-08-08 | astar rewritten for c# | Simon O'Shea | |
| runs without screaming, don't have output yet though | |||
| 2023-08-08 | pathfinding class now interprets grid properly | Simon O'Shea | |
| can successfully read in the user-generated world! | |||
| 2023-08-08 | things are broken | Simon O'Shea | |
