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AgeCommit message (Collapse)Author
2023-08-08broken AStar has been implementedSimon O'Shea
need to fix sorting problem because the returned order of movements does not make any sense
2023-08-08astar rewritten for c#Simon O'Shea
runs without screaming, don't have output yet though
2023-08-08pathfinding class now interprets grid properlySimon O'Shea
can successfully read in the user-generated world!
2023-08-08things are brokenSimon O'Shea
2023-08-08formatted for loganSimon O'Shea
hooking buttons up to running algorigthms
2023-08-08moved astar functionSimon O'Shea
2023-08-08imported and translated java codeSimon O'Shea
starting to implement algorithms
2023-08-08slop of codeSimon O'Shea
intermediate push so logan can have access to reset function
2023-08-08ready for logan?Simon O'Shea
getting ready to piece UI elements together with the logic of the grid
2023-08-07cells now change color based on value!!!Simon O'Shea
colors are a bit weird though, need to figure that out
2023-08-05created mesh array - WIPSimon O'Shea
the meshes are generated in a grid formation but not positioned correctly :(
2023-08-03colored mesh madeSimon O'Shea
have a single mesh that changes color based on keyboard input. needs to be made for each cell and have color based on cell-value
2023-08-03back to goodnessSimon O'Shea
2023-08-03added placementModes and mesh testingSimon O'Shea
can place varying values into grid, starting to work on rendering meshes to represent the cells
2023-07-31basic grid class implementedSimon O'Shea
can set / un-set values on each cell. concrete foundation implemented
2023-07-31import successful, grid has visualsSimon O'Shea
cell values and grid lines are displayed. no interaction available yet.
2023-07-31no visual but grid madeSimon O'Shea
very primitive. need to import utilities, so im backing up beforehand
2023-07-30nukedSimon O'Shea
wiping everything to start again
2023-07-24Implemented mouse to line drawingdereelatwit