From cd15c103c6f1113461ead6065e47130276cb61a1 Mon Sep 17 00:00:00 2001 From: Simon O'Shea Date: Wed, 9 Aug 2023 09:37:44 -0400 Subject: astar is animated primitively --- Pathfinding Visualizer/Assets/Scripts/CellMesh.cs | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) (limited to 'Pathfinding Visualizer/Assets/Scripts/CellMesh.cs') diff --git a/Pathfinding Visualizer/Assets/Scripts/CellMesh.cs b/Pathfinding Visualizer/Assets/Scripts/CellMesh.cs index 9e62969..aa6acc8 100644 --- a/Pathfinding Visualizer/Assets/Scripts/CellMesh.cs +++ b/Pathfinding Visualizer/Assets/Scripts/CellMesh.cs @@ -78,6 +78,24 @@ public class CellMesh : MonoBehaviour mesh.triangles = triangles; } + public void Animate(Stack result) + { + int count = result.Count; + for (int i = 0; i < count; i++) + { + Node n = result.Pop(); + Debug.Log("Agent at: " + n.agent.x + ", " + n.agent.y); + Debug.Log(n.lastMove); + + grid.SetValue(n.agent.x, n.agent.y, 3); + //grid.SetValue(n.parent.agent.x, n.parent.agent.y, 0); + + UpdateCellVisual(); + + } + } + + void Start() { -- cgit v1.3.1-4-g156e