From 4699ce72871eaa6ee27c01971383b9d1fced1946 Mon Sep 17 00:00:00 2001 From: Simon O'Shea Date: Mon, 31 Jul 2023 18:12:08 -0400 Subject: no visual but grid made very primitive. need to import utilities, so im backing up beforehand --- Pathfinding Visualizer/Assets/Scripts/LogicGrid.cs | 29 ++++++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 Pathfinding Visualizer/Assets/Scripts/LogicGrid.cs (limited to 'Pathfinding Visualizer/Assets/Scripts/LogicGrid.cs') diff --git a/Pathfinding Visualizer/Assets/Scripts/LogicGrid.cs b/Pathfinding Visualizer/Assets/Scripts/LogicGrid.cs new file mode 100644 index 0000000..e72f5fe --- /dev/null +++ b/Pathfinding Visualizer/Assets/Scripts/LogicGrid.cs @@ -0,0 +1,29 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + + +// INSPIRED BY "CODE MONKEY" ON YOUTUBE +public class LogicGrid +{ + private int width; + private int height; + private int[,] gridArray; + + public LogicGrid(int width, int height) + { + this.width = width; + this.height = height; + + gridArray = new int[width, height]; + + Debug.Log(width + " " + height); + + for(int x = 0; x < gridArray.GetLength(0); x++) + for(int y = 0; y < gridArray.GetLength(1); y++) + { + Debug.Log(x + ", " + y); + } + + } +} -- cgit v1.3.1-4-g156e