From 4699ce72871eaa6ee27c01971383b9d1fced1946 Mon Sep 17 00:00:00 2001 From: Simon O'Shea Date: Mon, 31 Jul 2023 18:12:08 -0400 Subject: no visual but grid made very primitive. need to import utilities, so im backing up beforehand --- Pathfinding Visualizer/Assets/Scripts/LogicGrid.cs | 29 ++++++++++++++++++++++ .../Assets/Scripts/LogicGrid.cs.meta | 11 ++++++++ .../Assets/Scripts/TestingScript.cs | 15 +++++++++++ .../Assets/Scripts/TestingScript.cs.meta | 11 ++++++++ 4 files changed, 66 insertions(+) create mode 100644 Pathfinding Visualizer/Assets/Scripts/LogicGrid.cs create mode 100644 Pathfinding Visualizer/Assets/Scripts/LogicGrid.cs.meta create mode 100644 Pathfinding Visualizer/Assets/Scripts/TestingScript.cs create mode 100644 Pathfinding Visualizer/Assets/Scripts/TestingScript.cs.meta (limited to 'Pathfinding Visualizer/Assets/Scripts') diff --git a/Pathfinding Visualizer/Assets/Scripts/LogicGrid.cs b/Pathfinding Visualizer/Assets/Scripts/LogicGrid.cs new file mode 100644 index 0000000..e72f5fe --- /dev/null +++ b/Pathfinding Visualizer/Assets/Scripts/LogicGrid.cs @@ -0,0 +1,29 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + + +// INSPIRED BY "CODE MONKEY" ON YOUTUBE +public class LogicGrid +{ + private int width; + private int height; + private int[,] gridArray; + + public LogicGrid(int width, int height) + { + this.width = width; + this.height = height; + + gridArray = new int[width, height]; + + Debug.Log(width + " " + height); + + for(int x = 0; x < gridArray.GetLength(0); x++) + for(int y = 0; y < gridArray.GetLength(1); y++) + { + Debug.Log(x + ", " + y); + } + + } +} diff --git a/Pathfinding Visualizer/Assets/Scripts/LogicGrid.cs.meta b/Pathfinding Visualizer/Assets/Scripts/LogicGrid.cs.meta new file mode 100644 index 0000000..80e46e9 --- /dev/null +++ b/Pathfinding Visualizer/Assets/Scripts/LogicGrid.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 360353a64b23bca468e4f86836747bf5 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Pathfinding Visualizer/Assets/Scripts/TestingScript.cs b/Pathfinding Visualizer/Assets/Scripts/TestingScript.cs new file mode 100644 index 0000000..a83c36b --- /dev/null +++ b/Pathfinding Visualizer/Assets/Scripts/TestingScript.cs @@ -0,0 +1,15 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class TestingScript : MonoBehaviour +{ + // Start is called before the first frame update + private void Start() + { + LogicGrid grid = new LogicGrid(4, 2); + + + } + +} diff --git a/Pathfinding Visualizer/Assets/Scripts/TestingScript.cs.meta b/Pathfinding Visualizer/Assets/Scripts/TestingScript.cs.meta new file mode 100644 index 0000000..0596d91 --- /dev/null +++ b/Pathfinding Visualizer/Assets/Scripts/TestingScript.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 8fb3c49ddde2d804487b586bfbf43cc3 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: -- cgit v1.3.1-4-g156e