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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TMPro;
using UnityEngine.UI;
public class SliderScript : MonoBehaviour
{
[SerializeField] private Slider _slider;
[SerializeField] private TextMeshProUGUI _sliderText;
// Start is called before the first frame update
void Start()
{
_slider.onValueChanged.AddListener((v) =>
{
_sliderText.text = v.ToString("0.00");
});
}
// Update is called once per frame
void Update()
{
}
}
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