diff options
Diffstat (limited to 'quickdraw-game.html')
| -rw-r--r-- | quickdraw-game.html | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/quickdraw-game.html b/quickdraw-game.html index cf175ad..53d9ebf 100644 --- a/quickdraw-game.html +++ b/quickdraw-game.html @@ -101,7 +101,7 @@ <span id="intro1" class="hidden title">QUICK</span> <span id="intro2" class="hidden title">DRAW</span> - <!-- gamemode menu button--> + <!-- gamemode menu buttons--> <div id="game-modes" class="hidden fade"> <button id="normal" onclick="handleNormalMode()">normal mode</button> <button id="infinite">infinite mode</button> @@ -152,6 +152,7 @@ let currentRound = 0; let countingDown = false; + let totalTime = 0.0; let roundTimeStart = 0; let roundTimeEnd = 0; let roundSeconds = 0.0; @@ -232,6 +233,7 @@ console.log("game mode: " + gamemode); currentRound = 1; + totalTime = 0; center.addEventListener("mouseover", handleHoverStart); center.addEventListener("mouseleave", handleHoverEnd); @@ -305,11 +307,12 @@ } roundTimeEnd = Date.now(); roundSeconds = (roundTimeEnd - roundTimeStart) / 1000; + totalTime += roundSeconds; currentRound++; - console.log('ROUND ' + currentRound + ' TIME: ' + roundSeconds); - gameText.innerText = "TIME: " + roundSeconds + "\nhover on bullseye to start round " + currentRound; + console.log("ROUND: " + roundSeconds + "s\nTOTAL: " + totalTime + "\nhover on bullseye to start round " + currentRound); + gameText.innerText = "ROUND: " + roundSeconds + "s\nTOTAL: " + totalTime + "s\nhover on bullseye to start round " + currentRound; gameText.style.display = "inline"; gameText.style.opacity = "100"; @@ -384,7 +387,7 @@ gameText.innerText = "click the targets as quickly as possible!\nhover on bullseye to start."; } else { - gameText.innerText = "TIME: " + roundSeconds + "\nhover on bullseye to start round " + currentRound; + gameText.innerText = "ROUND: " + roundSeconds + "s\nTOTAL: " + totalTime + "s\nhover on bullseye to start round " + currentRound; } gameText.style.display = "inline"; countingDown = false; |
