diff options
| author | dereelatwit <54997325+dereelatwit@users.noreply.github.com> | 2023-08-08 15:30:55 -0400 |
|---|---|---|
| committer | dereelatwit <54997325+dereelatwit@users.noreply.github.com> | 2023-08-08 15:30:55 -0400 |
| commit | aec4fc6d37f7e790c1deef38270caf9d71c236f4 (patch) | |
| tree | efa04460c21af951847373c8c004f40ec7680efe /Pathfinding Visualizer/Assets/UI Elements/UI/Scripts/ResetButton.cs | |
| parent | 3ac2b11494bd372d77465c97dc925ab28d87d8dc (diff) | |
UI components completed
added button functionality and mesh grid to scene
Diffstat (limited to 'Pathfinding Visualizer/Assets/UI Elements/UI/Scripts/ResetButton.cs')
| -rw-r--r-- | Pathfinding Visualizer/Assets/UI Elements/UI/Scripts/ResetButton.cs | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/Pathfinding Visualizer/Assets/UI Elements/UI/Scripts/ResetButton.cs b/Pathfinding Visualizer/Assets/UI Elements/UI/Scripts/ResetButton.cs new file mode 100644 index 0000000..8cd8c45 --- /dev/null +++ b/Pathfinding Visualizer/Assets/UI Elements/UI/Scripts/ResetButton.cs @@ -0,0 +1,38 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.EventSystems; +using UnityEngine.UI; + +public class ResetButton : MonoBehaviour, IPointerDownHandler, IPointerUpHandler +{ + + [SerializeField] private Image _img; + [SerializeField] private Sprite _default, _pressed; + [SerializeField] private AudioClip _compressClip, _uncompressClip; + [SerializeField] private AudioSource _source; + + public void OnPointerDown(PointerEventData eventData) + { + + _img.sprite = _pressed; + _source.PlayOneShot(_compressClip); + + } + + + public void OnPointerUp(PointerEventData eventData) + { + + _img.sprite = _default; + _source.PlayOneShot(_uncompressClip); + + } + + public void IWasClicked() + { + Debug.Log("Reseting World"); + } + + +} |
